Wargame Red Dragon Deck Codes
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If you're going the Wargame: Red Dragon route, you'll likely want to take the ASF. On playtest, you get a very nifty upgrade to Dragonfire II with some other great upgrades to the ASF. Take the new rocket launcher! When rolled (or if you have the ASF) while firing rockets, the ASF can add 3 shock dice to the attack and damage of the rockets. This is extremely helpful, especially for infantry, whose attacks are much less robust than military vehicles'.
2 rocket launchers are always good, and in Wargame: Red Dragon, they also get a friendly upgrade. Kirov medium with rockets. It can shoot 3 rockets at 150 m/s which hits are always AP and PE, the last being in the 150's. It has 110 AP which is good, and it has the best HP of all the Rockets in the game - 70 HP. It has a 2,700 meter range and 10 MESH and we did say rockets were friendly, right?
This deck was introduced in the Warcraft III card game set. It's a death knight deck with the core being ranged attackers and AoE damage, bringing a break to the game. It's not too strong, but it's a good one to have in your arsenal in case things get dire. 7211a4ac4a